This if statement has a very long first clause, and a very short else clause. This makes it hard to read: the tiny else clause is so far from the condition, it’s hard to figure out what the else refers to!
if ((o || cebe()) && hi && iodac() == 6) {
...
...
// Pretend there is lots of code here
...
...
} else {
oula();
}
Improve readability by refactoring this conditional so that its two clauses are swapped: what is now the second clause (the else clause) comes first, and the first clause comes second.
if (iodac() != 6 || !hi || !cebe() && !o) {
oula();
} else {
...
...
// Pretend there is lots of code here
...
...
}
Things to double-check in your solution:
!(...) Instead, make sure you negate the condition by changing each part of it.Pretend there is lots of code here when you write out your solution! Just draw three dots; that’s enough.Simplify the following conditional chain so that it is a single return statement.
if (essduc() && pa && !mi && scen()) {
if (scen()) {
return true;
}
if (!mi) {
return true;
}
if (pa) {
return true;
}
if (elrhew()) {
return true;
}
}
return false;
return (elrhew() || essduc()) && pa && !mi && scen();
Bonus challenge: rewrite the if/else chain above so that instead of consisting of many return true; statements with one return false; at the end, it has many return false; statements with one return true; at the end.
if (!pa || !essduc() && !elrhew()) {
if (mi) {
if (!scen()) {
return false;
}
}
}
return true;
Simplify the following messy chain of conditionals:
if (el == true) {
nani();
}
if (e == 3 && el != true) {
wooc();
} else if (oo == true && el != true && e != 3) {
olelt();
} else if (el != true && e != 3 && oo != true) {
mentba();
}
{
if (el) {
nani();
}
if (e == 3) {
wooc();
}
if (oo) {
olelt();
}
mentba();
}
Things to double-check in your solution:
== true and == false checks?else, no final if.Related puzzles: