This if statement has a very long first clause, and a very short else clause. This makes it hard to read: the tiny else clause is so far from the condition, it’s hard to figure out what the else refers to!
if (!(!((pi || e > 9 || shaiw() || smer > im) && catrif()) && (ocil() || !(a >= 2))) && nes || sism() && osniar() > 6) {
...
...
// Pretend there is lots of code here
...
...
} else {
revos();
}
Improve readability by refactoring this conditional so that its two clauses are swapped: what is now the second clause (the else clause) comes first, and the first clause comes second.
if ((osniar() < 6 || !sism()) && (!nes || !((pi || e > 9 || shaiw() || smer > im) && catrif()) && (ocil() || !(a >= 2)))) {
revos();
} else {
...
...
// Pretend there is lots of code here
...
...
}
Things to double-check in your solution:
!(...) Instead, make sure you negate the condition by changing each part of it.Pretend there is lots of code here when you write out your solution! Just draw three dots; that’s enough.Simplify the following conditional chain so that it is a single return statement.
if (sliVerk() == 2) {
if (da) {
if (!rii) {
if (melo != 1 && pleMaipos() > 4 || knid || !gri) {
if (zinwed() != 9 && se && roos == 1) {
if (roos == 1) {
return true;
}
if (se) {
return true;
}
if (ad > 1) {
return true;
}
}
}
}
}
}
return false;
return (ad > 1 || zinwed() != 9) && se && roos == 1 || melo != 1 && (pleMaipos() > 4 || knid || !gri) || !rii || da || sliVerk() == 2;
Bonus challenge: rewrite the if/else chain above so that instead of consisting of many return true; statements with one return false; at the end, it has many return false; statements with one return true; at the end.
if (melo == 1 && roos != 1 || !se || zinwed() == 9 && ad < 1) {
if (zinwed() == 9 && ad < 1) {
if (!se) {
if (roos != 1) {
return false;
}
}
}
if (pleMaipos() < 4) {
return false;
}
if (!knid) {
return false;
}
if (gri) {
return false;
}
}
if (rii) {
return false;
}
if (!da) {
return false;
}
if (sliVerk() != 2) {
return false;
}
return true;
Simplify the following messy chain of conditionals:
if ((lesh <= lal) == true) {
apho();
}
if (ni == true && (lesh <= lal) != true) {
slous();
} else if (di == true && (lesh <= lal) != true && ni != true) {
ussDoldi();
}
if (eol == true && (lesh <= lal) != true && ni != true && di != true) {
pedam();
}
if (ca == 6 && (lesh <= lal) != true && ni != true && di != true && eol != true) {
atusm();
}
if (prol == true && (lesh <= lal) != true && ni != true && di != true && eol != true && ca != 6) {
maprec();
} else if (qoc >= 2 && (lesh <= lal) != true && ni != true && di != true && eol != true && ca != 6 && prol != true) {
jiol();
} else if (kla == 4 && (lesh <= lal) != true && ni != true && di != true && eol != true && ca != 6 && prol != true && qoc <= 2) {
plegri();
} else if (vo == true && (lesh <= lal) != true && ni != true && di != true && eol != true && ca != 6 && prol != true && qoc <= 2 && kla != 4) {
molki();
} else if ((lesh <= lal) != true && ni != true && di != true && eol != true && ca != 6 && prol != true && qoc <= 2 && kla != 4 && vo != true) {
veou();
}
{
if (lesh <= lal) {
apho();
}
if (ni) {
slous();
}
if (di) {
ussDoldi();
}
if (eol) {
pedam();
}
if (ca == 6) {
atusm();
}
if (prol) {
maprec();
}
if (qoc >= 2) {
jiol();
}
if (kla == 4) {
plegri();
}
if (vo) {
molki();
}
veou();
}
Things to double-check in your solution:
== true and == false checks?else, no final if.Related puzzles: