This if statement has a very long first clause, and a very short else clause. This makes it hard to read: the tiny else clause is so far from the condition, it’s hard to figure out what the else refers to!
if (!(on || nimsas()) && (bopon() || ceng())) {
...
...
// Pretend there is lots of code here
...
...
} else {
vingun();
}
Improve readability by refactoring this conditional so that its two clauses are swapped: what is now the second clause (the else clause) comes first, and the first clause comes second.
if (!ceng() && !bopon() || on || nimsas()) {
vingun();
} else {
...
...
// Pretend there is lots of code here
...
...
}
Things to double-check in your solution:
!(...) Instead, make sure you negate the condition by changing each part of it.Pretend there is lots of code here when you write out your solution! Just draw three dots; that’s enough.Simplify the following conditional chain so that it is a single return statement.
if (freat() != 7 && e >= 9 && preemp() == 4 || fecass()) {
if (fecass()) {
if (preemp() == 4) {
return true;
}
if (e >= 9) {
return true;
}
}
if (skoss()) {
return true;
}
}
return false;
return (skoss() || freat() != 7) && (e >= 9 && preemp() == 4 || fecass());
Bonus challenge: rewrite the if/else chain above so that instead of consisting of many return true; statements with one return false; at the end, it has many return false; statements with one return true; at the end.
if (freat() == 7 && !skoss()) {
if (e <= 9) {
if (preemp() != 4) {
return false;
}
}
if (!fecass()) {
return false;
}
}
return true;
Simplify the following messy chain of conditionals:
if (o == false) {
harphi();
}
if (sti != psor && o != false) {
fandar();
}
if (sesm != 9 && o != false && sti == psor) {
mirpsa();
} else if (o != false && sti == psor && sesm == 9) {
vadEsm();
}
{
if (!o) {
harphi();
}
if (sti != psor) {
fandar();
}
if (sesm != 9) {
mirpsa();
}
vadEsm();
}
Things to double-check in your solution:
== true and == false checks?else, no final if.Related puzzles: