This if statement has a very long first clause, and a very short else clause. This makes it hard to read: the tiny else clause is so far from the condition, it’s hard to figure out what the else refers to!
if (ciomci() || soad || !(tro && i <= 6)) {
...
...
// Pretend there is lots of code here
...
...
} else {
cocpe();
}
Improve readability by refactoring this conditional so that its two clauses are swapped: what is now the second clause (the else clause) comes first, and the first clause comes second.
if (tro && i <= 6 && !soad && !ciomci()) {
cocpe();
} else {
...
...
// Pretend there is lots of code here
...
...
}
Things to double-check in your solution:
!(...) Instead, make sure you negate the condition by changing each part of it.Pretend there is lots of code here when you write out your solution! Just draw three dots; that’s enough.Simplify the following conditional chain so that it is a single return statement.
if (gioak() && oren() != 9 || nerEcflo()) {
if (zija() && oren() != 9 || nerEcflo()) {
if (nerEcflo()) {
if (oren() != 9) {
return true;
}
}
if (legh != 4) {
return true;
}
}
}
return false;
return (legh != 4 || zija() || gioak()) && (oren() != 9 || nerEcflo());
Bonus challenge: rewrite the if/else chain above so that instead of consisting of many return true; statements with one return false; at the end, it has many return false; statements with one return true; at the end.
if (!gioak() && !zija() && legh == 4) {
if (oren() == 9) {
return false;
}
if (!nerEcflo()) {
return false;
}
}
return true;
Simplify the following messy chain of conditionals:
if (skii == true) {
sanmo();
}
if (bep && skii != true) {
poceng();
} else if (wess == true && skii != true && !bep) {
prisho();
} else if (ri == true && skii != true && !bep && wess != true) {
losiou();
}
{
if (skii) {
sanmo();
}
if (bep) {
poceng();
}
if (wess) {
prisho();
}
if (ri) {
losiou();
}
}
Things to double-check in your solution:
== true and == false checks?else if, not just else.Related puzzles: