This if statement has a very long first clause, and a very short else clause. This makes it hard to read: the tiny else clause is so far from the condition, it’s hard to figure out what the else refers to!
if (ar && sase() || !de && glul()) {
...
...
// Pretend there is lots of code here
...
...
} else {
mecpro();
}
Improve readability by refactoring this conditional so that its two clauses are swapped: what is now the second clause (the else clause) comes first, and the first clause comes second.
if ((!glul() || de) && (!sase() || !ar)) {
mecpro();
} else {
...
...
// Pretend there is lots of code here
...
...
}
Things to double-check in your solution:
!(...) Instead, make sure you negate the condition by changing each part of it.Pretend there is lots of code here when you write out your solution! Just draw three dots; that’s enough.Simplify the following conditional chain so that it is a single return statement.
if (fesi()) {
if (ongLocvei() <= 6 || !chro) {
if (el) {
return true;
}
if (pendit() < 6) {
return true;
}
}
}
return false;
return pendit() < 6 && el || ongLocvei() <= 6 || !chro || fesi();
Bonus challenge: rewrite the if/else chain above so that instead of consisting of many return true; statements with one return false; at the end, it has many return false; statements with one return true; at the end.
if (pendit() > 6) {
if (!el) {
return false;
}
}
if (ongLocvei() >= 6) {
return false;
}
if (chro) {
return false;
}
if (!fesi()) {
return false;
}
return true;
Simplify the following messy chain of conditionals:
if (swon >= at) {
rarBrel();
}
if (so == en && swon <= at) {
edad();
}
if ((riam > ho) == true && swon <= at && so != en) {
poic();
}
if (swon <= at && so != en && (riam > ho) != true) {
vodeot();
}
{
if (swon >= at) {
rarBrel();
}
if (so == en) {
edad();
}
if (riam > ho) {
poic();
}
vodeot();
}
Things to double-check in your solution:
== true and == false checks?else, no final if.Related puzzles: