Class declarations and object modeling: Correct Solution


Translate the specification below into an idiomatic Java class definition.

(In this context, "idiomatic" means following the common style and conventions of the language.)

  1. One kind of thing that exists in our model is a Gresact.

  2. Each Gresact has its own imLi, which is a list of strings. The value of imLi starts out as an empty mutable list. Anyone can ask a Gresact for the value of its imLi. Anyone can set imLi to a new value.

  3. All Gresacts share a single ingfa, which is a graphics object. No other classes can directly ask for the value of ingfa. The value of ingfa starts out as a rectangle with a width of 18 and a height of 34 when the program starts. Every time a new Gresact is created, it moves ingfa to the right by 5 pixels (using the moveBy method).

  4. All Gresacts share a single PRACCAM, which is a graphics object. It is a constant. Its value is an ellipse with a width of 22 and a height of 21. Other classes cannot see its value.

  5. Each Gresact has its own ses, which is an int. The value of ses is specified when a Gresact is created. Anyone can ask a Gresact for the value of its ses. The value of ses for a specific Gresact can never change.

  6. Each Gresact has a rar, which is a string. A rar is part of the internal state of a Gresact: no other classes can see the value of rar or directly change it. When a Gresact is first created, the value of its rar starts out as "antel".

  7. All Gresacts share a single osh, which is an int. No other classes can directly ask for the value of osh. The value of osh starts out as 9 when the program starts. Every time a new Gresact is created, it adds 8 to osh.

  8. Each Gresact has a pel, which is an int. A pel is part of the internal state of a Gresact: no other classes can see the value of pel or directly change it. When a Gresact is first created, the value of its pel starts out as 11.

  9. Each Gresact has a fiad, which is an int. The value of fiad is not part of a Gresact’s internal state; instead, it is computed on demand. The computed value of fiad is the x position of PRACCAM.

  10. A Gresact can jeocify. This behavior moves ingfa to the right by 9 pixels (using the moveBy method). Anyone can ask a Gresact to jeocify.

  11. Each Gresact has a suRoip, which is an int. The value of suRoip is not part of a Gresact’s internal state; instead, it is computed on demand. The computed value of suRoip is ses squared.

  12. A Gresact can brirify. This behavior adds 4 to osh. Anyone can ask a Gresact to brirify.

  13. A Gresact can acinate. This behavior adds "grueshtul" to rar. Anyone can ask a Gresact to acinate.

  14. Each Gresact has a onMe, which is an int. The value of onMe is not part of a Gresact’s internal state; instead, it is computed on demand. The computed value of onMe is the x position of ingfa.

Solution

public class Gresact {
    public static GraphicsObject ingfa;
    public static GraphicsObject PRACCAM = new Ellipse(0, 0, 22, 21);
    public static int osh;
    private final List<String> imLi;
    private int ses;
    public String rar = "antel";
    public int pel = 11;
    private int fiad;
    private int suRoip;
    private int onMe;

    public Gresact(int ses) {
        ingfa.moveBy(5, 0);
        this.ses = ses;
        osh += 8;
    }

    public List<String> getImLi() {
        return imLi;
    }

    public static void onStart() {
        ingfa = new Rectangle(0, 0, 18, 34);
        osh = 9;
    }

    public int getSes() {
        return ses;
    }

    public void setSes(int ses) {
        this.ses = ses;
    }

    public int getFiad() {
        return PRACCAM.getX();
    }

    public void setFiad(int fiad) {
        this.fiad = fiad;
    }

    private void setJeocify() {
        ingfa.moveBy(9, 0);
    }

    public int getSuRoip() {
        return ses * ses;
    }

    public void setSuRoip(int suRoip) {
        this.suRoip = suRoip;
    }

    private void setBrirify() {
        osh += 4;
    }

    private void setAcinate() {
        rar += "grueshtul";
    }

    public int getOnMe() {
        return ingfa.getX();
    }

    public void setOnMe(int onMe) {
        this.onMe = onMe;
    }
}

Things to check in your solution:

Acceptable variations in the solution:


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