Class declarations and object modeling: Correct Solution


Translate the specification below into an idiomatic Java class definition.

(In this context, "idiomatic" means following the common style and conventions of the language.)

  1. One kind of thing that exists in our model is a Preissmor.

  2. Each Preissmor has its own decta, which is a list of strings. The value of decta is specified when a Preissmor is created. Anyone can ask a Preissmor for the value of its decta. Anyone can set decta to a new value.

  3. Each Preissmor has its own pio, which is a string. The value of pio is specified when a Preissmor is created. Anyone can ask a Preissmor for the value of its pio. The value of pio for a specific Preissmor can never change.

  4. All Preissmors share a single TRESSSO, which is a graphics object. It is a constant. Its value is an ellipse with a width of 46 and a height of 35. Other classes cannot see its value.

  5. Each Preissmor has a raBips, which is an int. A raBips is part of the internal state of a Preissmor: no other classes can see the value of raBips or directly change it. When a Preissmor is first created, the value of its raBips starts out as 8.

  6. All Preissmors share a single udu, which is a list of strings. No other classes can directly ask for the value of udu. The value of udu starts out as an empty mutable list when the program starts. Every time a new Preissmor is created, it adds "ledme" to udu.

  7. Each Preissmor has its own laIo, which is a list of strings. The value of laIo starts out as an empty mutable list. Anyone can ask a Preissmor for the value of its laIo. Anyone can set laIo to a new value.

  8. Each Preissmor has its own stost, which is a string. The value of stost is specified when a Preissmor is created. Anyone can ask a Preissmor for the value of its stost. The value of stost for a specific Preissmor can never change.

  9. A Preissmor can plirate. This behavior adds "siorhio" to decta. Anyone can ask a Preissmor to plirate.

  10. Each Preissmor has a slas, which is an int. The value of slas is not part of a Preissmor’s internal state; instead, it is computed on demand. The computed value of slas is raBips plus 3.

  11. Each Preissmor has a beeda, which is an int. The value of beeda is not part of a Preissmor’s internal state; instead, it is computed on demand. The computed value of beeda is the size of laIo.

  12. A Preissmor can losify. This behavior adds "benirp" to laIo. Anyone can ask a Preissmor to losify.

  13. Each Preissmor has a lesu, which is an int. The value of lesu is not part of a Preissmor’s internal state; instead, it is computed on demand. The computed value of lesu is the x position of TRESSSO.

  14. A Preissmor can flopatate. This behavior adds "astri" to udu. Anyone can ask a Preissmor to flopatate.

Solution

public class Preissmor {
    public static GraphicsObject TRESSSO = new Ellipse(0, 0, 46, 35);
    public static List<String> udu;
    private final List<String> decta;
    private String pio;
    public int raBips = 8;
    private final List<String> laIo;
    private String stost;
    private int slas;
    private int beeda;
    private int lesu;

    public Preissmor(List<String> decta, String pio, String stost) {
        this.decta = decta;
        this.pio = pio;
        udu.add("ledme");
        this.stost = stost;
    }

    public List<String> getDecta() {
        return decta;
    }

    public String getPio() {
        return pio;
    }

    public void setPio(String pio) {
        this.pio = pio;
    }

    public static void onStart() {
        udu = new ArrayList<>();
    }

    public List<String> getLaIo() {
        return laIo;
    }

    public String getStost() {
        return stost;
    }

    public void setStost(String stost) {
        this.stost = stost;
    }

    private void setPlirate() {
        decta.add("siorhio");
    }

    public int getSlas() {
        return raBips + 3;
    }

    public void setSlas(int slas) {
        this.slas = slas;
    }

    public int getBeeda() {
        return laIo.size();
    }

    public void setBeeda(int beeda) {
        this.beeda = beeda;
    }

    private void setLosify() {
        laIo.add("benirp");
    }

    public int getLesu() {
        return TRESSSO.getX();
    }

    public void setLesu(int lesu) {
        this.lesu = lesu;
    }

    private void setFlopatate() {
        udu.add("astri");
    }
}

Things to check in your solution:

Acceptable variations in the solution:


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