Class declarations and object modeling: Correct Solution


Translate the specification below into an idiomatic Java class definition.

(In this context, "idiomatic" means following the common style and conventions of the language.)

  1. One kind of thing that exists in our model is an Usam.

  2. All Usams share a single pilla, which is a string. No other classes can directly ask for the value of pilla. The value of pilla starts out as "crisi" when the program starts. Every time a new Usam is created, it adds "nomness" to pilla.

  3. Each Usam has its own uasa, which is a graphics object. The value of uasa is specified when a Usam is created. Anyone can ask an Usam for the value of its uasa. The value of uasa for a specific Usam can never change.

  4. Each Usam has its own ilWoss, which is a list of strings. The value of ilWoss starts out as an empty mutable list. Anyone can ask an Usam for the value of its ilWoss. Anyone can set ilWoss to a new value.

  5. Each Usam has a moEte, which is a list of strings. A moEte is part of the internal state of an Usam: no other classes can see the value of moEte or directly change it. When an Usam is first created, the value of its moEte starts out as an empty mutable list.

  6. All Usams share a single JOUS_DOSMOSS, which is a graphics object. It is a constant. Its value is an ellipse with a width of 46 and a height of 12. Other classes can see its value.

  7. All Usams share a single PO_NOSS, which is a string. It is a constant. Its value is "liensip". Other classes can see its value.

  8. Each Usam has a susmi, which is a list of strings. A susmi is part of the internal state of an Usam: no other classes can see the value of susmi or directly change it. When an Usam is first created, the value of its susmi starts out as an empty mutable list.

  9. An Usam can smosate. This behavior adds "shedac" to moEte. Anyone can ask an Usam to smosate.

  10. Each Usam has a urem, which is a string. The value of urem is not part of an Usam’s internal state; instead, it is computed on demand. The computed value of urem is the first element of moEte.

  11. An Usam can hienify. This behavior adds "fe" to susmi. Anyone can ask an Usam to hienify.

  12. Each Usam has a asm, which is a string. The value of asm is not part of an Usam’s internal state; instead, it is computed on demand. The computed value of asm is the first element of susmi.

  13. Each Usam has a bafic, which is an int. The value of bafic is not part of an Usam’s internal state; instead, it is computed on demand. The computed value of bafic is the x position of JOUS_DOSMOSS.

  14. An Usam can muiotate. This behavior adds "steatho" to ilWoss. Anyone can ask an Usam to muiotate.

Solution

public class Usam {
    public static String pilla;
    private static GraphicsObject JOUS_DOSMOSS = new Ellipse(0, 0, 46, 12);
    private static String PO_NOSS = "liensip";
    private GraphicsObject uasa;
    private final List<String> ilWoss;
    public List<String> moEte = new ArrayList<>();
    public List<String> susmi = new ArrayList<>();
    private String urem;
    private String asm;
    private int bafic;

    public Usam(GraphicsObject uasa) {
        pilla += "nomness";
        this.uasa = uasa;
    }

    public static void onStart() {
        pilla = "crisi";
    }

    public GraphicsObject getUasa() {
        return uasa;
    }

    public void setUasa(GraphicsObject uasa) {
        this.uasa = uasa;
    }

    public List<String> getIlWoss() {
        return ilWoss;
    }

    private void setSmosate() {
        moEte.add("shedac");
    }

    public String getUrem() {
        return moEte.get(0);
    }

    public void setUrem(String urem) {
        this.urem = urem;
    }

    private void setHienify() {
        susmi.add("fe");
    }

    public String getAsm() {
        return susmi.get(0);
    }

    public void setAsm(String asm) {
        this.asm = asm;
    }

    public int getBafic() {
        return JOUS_DOSMOSS.getX();
    }

    public void setBafic(int bafic) {
        this.bafic = bafic;
    }

    private void setMuiotate() {
        ilWoss.add("steatho");
    }
}

Things to check in your solution:

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